ElementIntegralPower

Computes the power given the fission rate and energy per fission

Description

ElementIntegralPower computes the power in the supplied block given the fission rate variable and energy per fission.

Example Input Syntax


[Postprocessors]
  [./rod_total_power]
    type = ElementIntegralPower
    variable = T
    fission_rate = fission_rate
    block = 1
    energy_per_fission = 3.2e-11
    execute_on = 'initial timestep_end'
  [../]
[]
(test/tests/element_integral_power/element_integral_power_test.i)

Input Parameters

  • variableThe name of the variable that this object operates on

    C++ Type:std::vector

    Description:The name of the variable that this object operates on

Required Parameters

  • fission_rateCoupled fission rate

    C++ Type:std::vector

    Description:Coupled fission rate

  • use_material_fission_rateFalseFlag to use the material 'fission_rate_material' instead of variable fission rate

    Default:False

    C++ Type:bool

    Description:Flag to use the material 'fission_rate_material' instead of variable fission rate

  • fuel_pin_geometryName of fuel pin geometry UserObject which is required for one dimensional calculations.

    C++ Type:UserObjectName

    Description:Name of fuel pin geometry UserObject which is required for one dimensional calculations.

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

  • energy_per_fission3.28451e-11Energy released per fission (J/fission)

    Default:3.28451e-11

    C++ Type:double

    Description:Energy released per fission (J/fission)

  • fission_rate_materialfission_rate_materialFission rate material property name

    Default:fission_rate_material

    C++ Type:MaterialPropertyName

    Description:Fission rate material property name

  • burnup_functionBurnup function

    C++ Type:BurnupFunctionName

    Description:Burnup function

  • blockThe list of block ids (SubdomainID) that this object will be applied

    C++ Type:std::vector

    Description:The list of block ids (SubdomainID) that this object will be applied

Optional Parameters

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Description:Set the enabled status of the MooseObject.

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

  • outputsVector of output names were you would like to restrict the output of variables(s) associated with this object

    C++ Type:std::vector

    Description:Vector of output names were you would like to restrict the output of variables(s) associated with this object

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Description:The seed for the master random number generator

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Description:Determines whether this object is calculated using an implicit or explicit form

Advanced Parameters

Input Files