Fast Neutron Fluence AuxKernel

Compute fast neutron fluence from fast_neutron_flux.

Description

Fast neutron fluence is the time-integrated fast neutron flux. In incremental form, (1) where is the value of the fast neutron fluence at step , is the timestep size, and is the fast neutron flux.

Example Input Syntax


[./fast_neutron_fluence]
  type = FastNeutronFluenceAux
  variable = fast_neutron_fluence
  fast_neutron_flux = fast_neutron_flux
[../]
(test/tests/tensor_mechanics/zry_creep/creep_limback_rz_tm.i)

Input Parameters

  • variableThe name of the variable that this object applies to

    C++ Type:AuxVariableName

    Description:The name of the variable that this object applies to

  • fast_neutron_fluxCoupled Fast Neutron Flux

    C++ Type:std::vector

    Description:Coupled Fast Neutron Flux

Required Parameters

  • execute_onLINEARThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

    Default:LINEAR

    C++ Type:ExecFlagEnum

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.

  • boundaryThe list of boundary IDs from the mesh where this boundary condition applies

    C++ Type:std::vector

    Description:The list of boundary IDs from the mesh where this boundary condition applies

  • blockThe list of block ids (SubdomainID) that this object will be applied

    C++ Type:std::vector

    Description:The list of block ids (SubdomainID) that this object will be applied

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Description:Set the enabled status of the MooseObject.

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Description:The seed for the master random number generator

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

Input Files